Sony’s upcoming PSVR 2 virtual-reality headset looks to be on the cutting edge of VR technology. They’ve also detailed further info about the hardware of the headset. To make it the best possible headset, Sony has added three extra processors for lower latency and higher performance.
A few weeks ago, PlayStation revealed the price of the PSVR 2, which will be higher than the PS5. While this may not make much sense, the MediaTek Summit 2022, held in Sonoma, California, revealed that the Taiwanese chipmaker is partnering with PlayStation and will provide system-on-chip solutions for the upcoming virtual reality headset. This company will be involved in multiple areas of hardware specification.
MediaTek is a company with considerable reach for hardware chips, there are a variety of devices with one of their chips inside, such as TVs and especially mobile phones, so it makes complete sense they’re involved in the development of the headset.
MediaTek stated at the summit that it has produced two custom chipsets for the upcoming PlayStation VR2, with one processor built into the headset itself and two more embedded into each of the two controllers, making three processors total.
The headset relies on the power of the PS5 to render and play its titles, meaning these processors are being used primarily to improve the unique functions of the headset itself, such as motion tracking, haptics, and more. According to Shuhei Yoshida, an employee at the company, these processors will offer high standards for low latency, low power consumption, and better performance.
The PSVR 2 headset and controllers are much more technologically advanced when compared to Sony’s previous generation device. As such, it makes sense that the headset itself would require significant onboard and independent processing power. This likely contributed to the headset’s high costs, which stemmed from the desire to make the best headset on the market.